Titan

Titan

Titan

 

Class Notes & Tips

This is the best member of the Giant family. It should be pretty easy to see why, too.  He has two hit-all attacks in the Back Row! His Wind Shot attack can be truly destructive, and really take it to the enemy unit. Also, he keeps the Plains terrain type from the base Giant class, so there’s no worries there.  There are some worries, however, with his defenses. Because this is a “goodly hero” now, he is drastically weak to Black attacks.  He is also weak to Cold & Fire attacks as well. Not good.  To even this out, he gains almighty levels, including high Agility & Intelligence to go along with super Hit Point gains.  His Back Row attack is based on Intelligence, so he better gain some to make it good!  Even though Titans can take a beating if they get rushed by multiple enemy units, it can deliver it back in a very unforgiving manner!
 

The best use for this class is in city defending units.  Because he has rather low defenses, and two very low ones, being able to regain lost Hit Points on a town will be a big help when there is a lull in the fighting and he just got rocked.  You don’t necessarily have to worry about healing him too often, because of his high Hit Points will give you plenty of slop.  Probably the best way to get these in your army is to use the ones that come with Norn when she joins your rebellion. You’ll get two, which is probably more than you’ll need. This class is pretty sharp, but not the upper echelon of classes in the game.  Still, I say use ‘em! If nothing else than for random defending units, or the odd experimental unit.
 

M.O.B.Q. Rating: B+

Titan Stats