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Gilbert

Gilbert

Gilbert

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Gilbert

Beast Man

Starting Stats

HP

120

LV

6

STR

76

CHA

57

AGI

72

ALI

43

INT

57

LUK

59

M.O.B.Q. Rating: B-

STAGE FOUND:

Sharom District

TOWN FOUND:

Parcival (Boss fight!)

BOSS CONFRONTATIONS:

None

GENERAL REQUIREMENTS:
 

Have Canopus in your party; confrontation is optional?!

HOW TO GET HIM TO JOIN:

It seems is that all you have to have to get this bruiser is have Canopus in your rebellion.  I always allow Canopus to reconcile with his former best friend for the boss battle, but some others in the know elsewhere online say that it actually isn’t required. I have also heard of instances where a player has gotten Canopus, but not gotten Gilbert.  I’ve never seen it myself, but maybe that’s because I always use him for the boss fight on this stage. Go figure.

Starting Unit & Tactics

 

 

This is actually a unit that is great starting out!  Two Wyrms this early in the game? How can you go wrong! Now you’ve got some characters that can allow you to make multiple High Sky fighting units! I myself leave this unit as it is for quite a while, until I have some more fighting classes to spread the Wyrms out into.
As far as Gilbert goes, I like to try and get him all the way up to a Dragon Master, but that can be hard sometimes. He might work well as a Ninja if you don’t; find a “STONE” (Stone of Dragos).

Wyrm
LV:
6
Wyrm

 

 

Gilbert
LV:
6
Gilbert

Wyrm
LV:
6
Wyrm